资讯
把 XR 投入工作的记录。
简短的文章,谈平台能做什么,以及为什么这样设计。
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The warehouse that shows the way
Time in a warehouse is not lost moving goods. It is lost working out where to put them.
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Five ways to share a 3D scene, and none needs an account
A 3D model is only useful once someone else can see it. That is a distribution problem, not a modelling one.
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When a question deserves a conversation
For years physical touchpoints have spoken one language: signs, screen menus and forms.
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